Thank you for the reply. I think it’s a difference in the assumptions made in the SVG export. Gravit assumes 72 dpi.
When I inspect the SVG file, this is what I get:
<?xml version="1.0" standalone="no"?>
Even though I’ve created my file in inches, it still exports the SVG as pixels. Is there any way to set this in the Gravit.io UI? I did a quick search, and it seems like others are struggling with the 72 dpi vs. 96 dpi issues. Looking at the latest SVG standards documents, it looks like it’s suggested to use absolute units in the export.
I want to use this as a tool for my students to design and make things on our laser cutter and vinyl cutter. Currently, using gravit will require that we scale everything by 4/3 or 96/72.